128 cards found.

Enchanted Evening

Enchantment {3}{W/U}{W/U} (5)

All permanents are enchantments in addition to their other types.



Color Identity: U,W,White,Blue
Printings:
Mystery Booster (Rare)

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Entomb

Instant {B} (1)

Search your library for a card and put that card into your graveyard. Then shuffle your library.

Illus. Ron Spears


Color Identity: B,Black

Erdwal Illuminator

Creature Spirit   1 / 3   {1}{U} (2)

Flying
Whenever you investigate for the first time each turn, investigate an additional time.
"When all else fails, follow the geist's lantern."
—Vallon, Thraben inspector



Color Identity: U,Blue
Printings:
Shadows over Innistrad (Uncommon)

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Essence Flux

Instant {U} (1)

Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
A spirit is both fettered and free—bound in some ways to its previous existence, yet able to transcend much of the corporeal.



Color Identity: U,Blue
Printings:
Shadows over Innistrad (Uncommon)

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Fearsome Temper

Enchantment Aura   {2}{R} (3)

Enchant creature
Enchanted creature gets +2/+2 and has "{2}{R}: Target creature can't block this creature this turn."
Purphoros is god of creation and destruction, which makes him the most creatively destructive god in the pantheon.



Color Identity: R,Red
Printings:
Born of the Gods (Common)

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Feast of Succession

Sorcery {4}{B}{B} (0)

All creatures get -4/-4 until end of turn. You become the monarch.



Color Identity: B,Black
Printings:
Commander Legends (Uncommon)

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Flameshadow Conjuring

Enchantment {3}{R} (4)

Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.



Color Identity: R,Red
Printings:
Magic Origins (Rare)

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Fogwalker

Creature Spirit   1 / 3   {1}{U} (2)

Skulk (This creature can't be blocked by creatures with greater power.)
When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Force of Despair

Instant {1}{B}{B} (0)

If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.
Destroy all creatures that entered the battlefield this turn.



Color Identity: B,Black
Printings:
Modern Horizons (Rare)

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Game Plan

Sorcery {5}{U} (6)

Assist (Another player can pay up to {5} of this spell's cost.)
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
Plan for victory, or prepare for defeat.



Color Identity: U,Blue
Printings:
Battlebond (Rare)

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Giver of Runes

Creature Kor Cleric   1 / 2   {W} (0)

{t}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.



Color Identity: W,White
Printings:
Modern Horizons (Rare)

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Grasping Thrull

Creature Thrull   3 / 3   {3}{W}{B} (0)

Flying
When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life.



Color Identity: B,W,White,Black
Printings:
Ravnica Allegiance (Common)

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Grim Haruspex

Creature Human Wizard   3 / 2   {2}{B} (3)

Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever another nontoken creature you control dies, draw a card.



Color Identity: B,Black

Grim Return

Instant {2}{B} (3)

Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.
The necromancer's touch strips away memory and loyalty, and only strength and malice remain.



Color Identity: B,Black
Printings:
Magic 2014 (Rare)

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Grisly Survivor

Creature Minotaur Warrior   2 / 3   {2}{B} (3)

Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.
No cartouches to earn. No afterlife to enter. Only the glory of a well-struck blow and the growing pile of felled enemies at her feet.



Color Identity: B,Black
Printings:
Hour of Devastation (Common)

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Growing Ranks

Enchantment {2}{G/W}{G/W} (4)

At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)
"We will grow an army large enough to withstand the Izzet's madness."
—Trostani



Color Identity: G,W,White,Green
Printings:
Return to Ravnica (Rare)

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Growth Spiral

Instant {G}{U} (0)

Draw a card. You may put a land card from your hand onto the battlefield.



Color Identity: G,U,Green,Blue
Printings:
Commander Legends (Common)

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Herdchaser Dragon

Creature Dragon   3 / 3   {5}{G} (6)

Flying, trample
Megamorph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.



Color Identity: G,Green
Printings:
Dragons of Tarkir (Uncommon)

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Hubris

Instant {1}{U} (2)

Return target creature and all Auras attached to it to their owners' hands.
"You wish to learn of Nyx? Very well."
—Phenax, god of deception



Color Identity: U,Blue
Printings:
Journey into Nyx (Common)

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No results found.
Bummer

128 cards found.